public final class SceneAntialiasing extends Object
SceneAntialiasingclass specifies the level of anti-aliasing desired. Scene anti-aliasing is primarily used when rendering 3D primitives, which are otherwise rendered aliased.
SceneAntialiasing is unrelated to
the smoothness of the entire rendered scene whereas
Shape.setSmooth is a rendering hint that applies to
an individual 2D Shape.
Note: In order for
SceneAntialiasing to have an affect, the underlying
system must support:
|Modifier and Type||Field and Description|
Enables anti-aliasing optimizing for a balance of quality and performance
public static final SceneAntialiasing DISABLED
public static final SceneAntialiasing BALANCED
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